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How Pre-Rendered Backgrounds Defined Early 3D Gaming

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Source: Modern Vintage Gamer
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  • title: How Pre-Rendered Backgrounds Defined Early 3D Gaming
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  • description: A look back at the distinctive visual technique of pre rendered backgrounds, a lost artform thank to modern 3d and a staple of 90s games that defined an era of classic games to overcome early limitations of 3D console gaming hardware. Often attributed to the PS1 graphics, Pre-Rendering techniques actually began during the 16-bit console generation using Silicon Graphics workstations, and games existed on the Sega Saturn and Nintendo 64 that used this approach. Sources : https://x.com/GameAnim/status/1613927438580432897 Social Media Links : ► Supporting The Channel - https://www.patreon.com/ModernVintageGamer ► Facebook : https://www.facebook.com/ModernVintageGamer ► Twitter : https://twitter.com/ModernVintageG ► IG: https://instagram.com/ModernVintageGamer ► BandCamp : https://modernvintagegamer.bandcamp.com/ #Early3D
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